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CallHelper.h File Reference
#include "Scripting.h"

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Namespaces

namespace  halo
 
namespace  scripting
 

Enumerations

enum  scripting::e_ident_bool_empty { scripting::kIdentSet = 0, scripting::kBoolSet, scripting::kEmptySet }
 

Functions

void scripting::AddPlayerArg (const halo::s_player *player, PhasorCaller &caller)
 
void scripting::AddArgIdent (const halo::ident id, PhasorCaller &caller)
 
template<class T >
scripting::HandleResult (Result &result, const T &default_value)
 
e_ident_bool_empty scripting::HandleResultIdentOrBool (Result &result, halo::ident &id, bool &b)