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Damage.cpp File Reference
#include "Damage.h"
#include "../../../ScriptingEvents.h"
#include "../tags.h"
#include "../../Globals.h"
#include "Objects.h"
#include "Game.h"
#include "../Server/Server.h"
#include "../../../Common/MyString.h"

Classes

struct  halo::DamageModifier
 

Namespaces

namespace  halo
 

Functions

bool __stdcall halo::OnDamageLookup (s_damage_info *dmg, ident *receiver)
 
bool __stdcall halo::OnDamageApplication (const s_damage_info *dmg, ident receiver, s_hit_info *hit, bool backtap)
 
void halo::ApplyDamage (halo::ident receiver, halo::ident causer, const s_tag_entry &dmg_tag, float mult, int flags)
 
bool halo::ApplyDamage (halo::ident receiver, halo::ident causer, float dmg, int flags)