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#define OFFSET_CONSOLETEXT 0x0B4 |
#define OFFSET_RESPAWNTICKS 0x068 |
unsigned long ADDR_BROADCASTVERSION |
unsigned long ADDR_CMDCACHE |
unsigned long ADDR_CMDCACHE_CUR |
unsigned long ADDR_CMDCACHE_INDEX |
unsigned long ADDR_CONSOLEINFO |
unsigned long ADDR_CONSOLEREADY |
unsigned long ADDR_CURMAPCOUNT |
unsigned long ADDR_GAMEREADY |
unsigned long ADDR_GAMETYPE |
unsigned long ADDR_HASHLIST |
unsigned long ADDR_MAPCYCLECOUNT |
unsigned long ADDR_MAPCYCLEINDEX |
unsigned long ADDR_MAPCYCLELIST |
unsigned long ADDR_MAXMAPCOUNT |
unsigned long ADDR_NEWGAMEMAP |
unsigned long ADDR_OBJECTBASE |
unsigned long ADDR_PLAYERBASE |
unsigned long ADDR_PREPAREGAME_FLAG |
unsigned long ADDR_RCONPASSWORD |
unsigned long ADDR_RCONPLAYER |
unsigned long ADDR_SERVERINFO |
unsigned long ADDR_SERVERNAME |
unsigned long ADDR_SERVERSTRUCT |
unsigned long ADDR_SOCKETREADY |
unsigned long ADDR_TAGTABLE |
unsigned long CC_CLIENTUPDATE |
unsigned long CC_CONSOLEHANDLER |
unsigned long CC_CONSOLEPROC |
unsigned long CC_DAMAGEAPPLICATION |
unsigned long CC_DAMAGELOOKUP |
unsigned long CC_EQUIPMENTDESTROY |
unsigned long CC_EXCEPTION_HANDLER |
unsigned long CC_HALOBANCHECK |
unsigned long CC_HALOPRINT |
unsigned long CC_HASHVALIDATE |
unsigned long CC_HASHVALIDATE_VALID |
unsigned long CC_KILLMULTIPLIER |
unsigned long CC_MACHINECONNECT |
unsigned long CC_MACHINEDISCONNECT |
unsigned long CC_MACHINEINFOFIX |
unsigned long CC_MAPCYCLEADD |
unsigned long CC_MAPLOADING |
unsigned long CC_OBJECTCREATION |
unsigned long CC_OBJECTCREATIONATTEMPT |
unsigned long CC_OBJECTDESTROY |
unsigned long CC_OBJECTINTERACTION |
unsigned long CC_PHASORLOAD |
unsigned long CC_PLAYERQUIT |
unsigned long CC_PLAYERSPAWN |
unsigned long CC_PLAYERSPAWNEND |
unsigned long CC_PLAYERWELCOME |
unsigned long CC_SERVERCMD |
unsigned long CC_SERVERCMDATTEMPT |
unsigned long CC_TEAMCHANGE |
unsigned long CC_TEAMSELECTION |
unsigned long CC_VEHICLEENTRY |
unsigned long CC_VEHICLEFORCEEJECT |
unsigned long CC_VEHICLERESPAWN |
unsigned long CC_VEHICLEUSEREJECT |
unsigned long CC_WEAPONASSIGN |
unsigned long CC_WEAPONRELOAD |
unsigned long FUNC_ACTIONDEATH_1 |
unsigned long FUNC_ACTIONDEATH_2 |
unsigned long FUNC_ACTIONDEATH_3 |
unsigned long FUNC_ADDPACKETTOPQUEUE |
unsigned long FUNC_ADDPACKETTOQUEUE |
unsigned long FUNC_AFTERSPAWNROUTINE |
unsigned long FUNC_BANPLAYER |
unsigned long FUNC_BUILDPACKET |
unsigned long FUNC_CREATEOBJECT |
unsigned long FUNC_CREATEOBJECTQUERY |
unsigned long FUNC_DESTROYOBJECT |
unsigned long FUNC_DOINVIS |
unsigned long FUNC_EJECTVEHICLE |
unsigned long FUNC_ENTERVEHICLE |
unsigned long FUNC_EXECUTEGAME |
unsigned long FUNC_EXECUTESVCMD |
unsigned long FUNC_GETMAPPATH |
unsigned long FUNC_HALOEXCEPTIONHANDLER |
unsigned long FUNC_HALOGETHASH |
unsigned long FUNC_INTERSECT |
unsigned long FUNC_NOTIFY_WEAPONPICKUP |
unsigned long FUNC_ONPLAYERDEATH |
unsigned long FUNC_PLAYERASSIGNWEAPON |
unsigned long FUNC_PLAYERJOINING |
unsigned long FUNC_PREPAREGAME_ONE |
unsigned long FUNC_PREPAREGAME_TWO |
unsigned long FUNC_SAVEBANLIST |
unsigned long FUNC_TEAMSELECT |
unsigned long FUNC_UPDATEAMMO |
unsigned long FUNC_VALIDATEGAMETYPE |
unsigned long FUNC_VEHICLERESPAWN1 |
unsigned long FUNC_VEHICLERESPAWN2 |
unsigned long FUNC_VERIFYMAP_CE |
unsigned long PATCH_ALLOCATEMAPNAME |
unsigned long PATCH_ANYVERSIONCHECK1 |
unsigned long PATCH_ANYVERSIONCHECK2 |
unsigned long PATCH_CURRENTVERSION |
unsigned long PATCH_MAPLOADING |
unsigned long PATCH_MAPTABLE |
unsigned long PATCH_MAPTABLEALLOCATION |
unsigned long PATCH_NOMAPPROCESS |
unsigned long PATCH_SERVERNAME1 |
unsigned long PATCH_SERVERNAME2 |
unsigned long PATCH_TEAMSELECTION |