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Gametypes.cpp File Reference
#include "Gametypes.h"
#include "../../Directory.h"
#include "../../../Common/FileIO.h"
#include "../../../Common/MyString.h"
#include "../Addresses.h"
#include <map>

Namespaces

namespace  halo
 
namespace  halo::server
 
namespace  halo::server::gametypes
 

Functions

std::wstring halo::server::gametypes::normalizeGametype (const std::wstring &gametype)
 
bool halo::server::gametypes::BuildGametypeList ()
 
bool halo::server::gametypes::ReadGametypeData (const std::wstring &gametype, BYTE *out, DWORD outSize)
 
bool halo::server::gametypes::IsValidGametype (const std::wstring &gametype)
 

Variables

std::map< std::wstring,
std::wstring > 
halo::server::gametypes::gametypes