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Functions | Variables
halo::server::gametypes Namespace Reference

Functions

std::wstring normalizeGametype (const std::wstring &gametype)
 
bool BuildGametypeList ()
 
bool ReadGametypeData (const std::wstring &gametype, BYTE *out, DWORD outSize)
 
bool IsValidGametype (const std::wstring &gametype)
 

Variables

std::map< std::wstring,
std::wstring > 
gametypes
 

Function Documentation

bool halo::server::gametypes::BuildGametypeList ( )
bool halo::server::gametypes::IsValidGametype ( const std::wstring &  gametype)
std::wstring halo::server::gametypes::normalizeGametype ( const std::wstring &  gametype)
bool halo::server::gametypes::ReadGametypeData ( const std::wstring &  gametype,
BYTE *  out,
DWORD  outSize 
)

Variable Documentation

std::map<std::wstring, std::wstring> halo::server::gametypes::gametypes