halo::server::maploader::CHaloMapcycle::CHaloMapcycle |
( |
size_t |
allocated_count = 3 | ) |
|
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inline |
halo::server::maploader::CHaloMapcycle::~CHaloMapcycle |
( |
| ) |
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inline |
static bool halo::server::maploader::CHaloMapcycle::BuildNewEntry |
( |
const std::string & |
map, |
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const std::wstring & |
gametype, |
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const std::vector< std::string > & |
scripts, |
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s_mapcycle_entry & |
entry, |
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COutStream & |
stream |
|
) |
| |
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inlinestatic |
bool halo::server::maploader::CHaloMapcycle::DeleteGame |
( |
size_t |
index | ) |
|
|
inline |
bool halo::server::maploader::CHaloMapcycle::Reserve |
( |
int |
n | ) |
|
|
inline |
size_t halo::server::maploader::CHaloMapcycle::size |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following file: