Phasor
01.00.10.059
|
Server related items (name, gametype, players, machines) More...
#include <Server.h>
Public Attributes | |
void * | unk_ptr |
WORD | state |
WORD | unk1 |
wchar_t | server_name [0x42] |
char | map_name [0x80] |
wchar_t | gametype [0x18] |
BYTE | unk2 [0x69] |
BYTE | max_players |
WORD | unk3 |
BYTE | cur_players |
BYTE | unk4 |
s_presence_item | player_data [16] |
BYTE | unk5 [14] |
s_machine_info | machine_table [16] |
Server related items (name, gametype, players, machines)
BYTE halo::server::s_server_info::cur_players |
wchar_t halo::server::s_server_info::gametype[0x18] |
s_machine_info halo::server::s_server_info::machine_table[16] |
char halo::server::s_server_info::map_name[0x80] |
BYTE halo::server::s_server_info::max_players |
s_presence_item halo::server::s_server_info::player_data[16] |
wchar_t halo::server::s_server_info::server_name[0x42] |
WORD halo::server::s_server_info::state |
WORD halo::server::s_server_info::unk1 |
BYTE halo::server::s_server_info::unk2[0x69] |
WORD halo::server::s_server_info::unk3 |
BYTE halo::server::s_server_info::unk4 |
BYTE halo::server::s_server_info::unk5[14] |
void* halo::server::s_server_info::unk_ptr |