Phasor
01.00.10.059
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#include "damagelookup.h"
#include "api_readers.h"
#include "../Phasor/Halo/Game/Damage.h"
#include "../Phasor/Halo/Game/Game.h"
Namespaces | |
namespace | odl |
Functions | |
void | odl::setData (halo::damage_script_options *opts_, halo::s_damage_info *dmg, const halo::ident &receiver) |
void | odl::reset () |
bool | canSet (const ScriptState **state, const CallHandler &handler) |
bool | setObjectIdent (CallHandler &handler, const Object &obj, halo::ident &id, const ScriptState **state) |
bool | setTagIdent (CallHandler &handler, const Object &obj, halo::ident &id, const ScriptState **state) |
void | l_odl_causer (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
void | l_odl_receiver (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
void | l_odl_tag (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
void | l_odl_multiplier (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
void | l_odl_flags (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
Variables | |
halo::damage_script_options * | odl::opts = 0 |
const Manager::ScriptState * | odl::flags_state |
const Manager::ScriptState * | odl::causer_state |
const Manager::ScriptState * | odl::receiver_state |
const Manager::ScriptState * | odl::tag_state |
const Manager::ScriptState * | odl::modifier_state |
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inline |
void l_odl_causer | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | results | ||
) |
void l_odl_flags | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | results | ||
) |
void l_odl_multiplier | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | results | ||
) |
void l_odl_receiver | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | results | ||
) |
void l_odl_tag | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | results | ||
) |
bool setObjectIdent | ( | CallHandler & | handler, |
const Object & | obj, | ||
halo::ident & | id, | ||
const ScriptState ** | state | ||
) |
bool setTagIdent | ( | CallHandler & | handler, |
const Object & | obj, | ||
halo::ident & | id, | ||
const ScriptState ** | state | ||
) |