Phasor
01.00.10.059
|
#include "output.h"
#include "../Phasor/Halo/Game/Game.h"
#include "../Phasor/Halo/Server/Server.h"
#include "../Phasor/Globals.h"
#include "api_readers.h"
#include <vector>
#include <string>
Functions | |
void | WriteMessageToStream (COutStream &stream, Object &message) |
void | sendconsoletext (CallHandler &handler, Object &message, Object &playerObj, bool strict=true) |
void | l_hprintf (CallHandler &handler, Object::unique_deque &args, Object::unique_list &) |
void | l_sendconsoletext (CallHandler &handler, Object::unique_deque &args, Object::unique_list &) |
void | l_privatesay (CallHandler &handler, Object::unique_deque &args, Object::unique_list &) |
void | l_say (CallHandler &handler, Object::unique_deque &args, Object::unique_list &) |
void | l_respond (CallHandler &handler, Object::unique_deque &args, Object::unique_list &) |
void | l_log_msg (CallHandler &handler, Object::unique_deque &args, Object::unique_list &) |
void l_hprintf | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | |||
) |
void l_log_msg | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | |||
) |
void l_privatesay | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | |||
) |
void l_respond | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | |||
) |
void l_say | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | |||
) |
void l_sendconsoletext | ( | CallHandler & | handler, |
Object::unique_deque & | args, | ||
Object::unique_list & | |||
) |
void sendconsoletext | ( | CallHandler & | handler, |
Object & | message, | ||
Object & | playerObj, | ||
bool | strict = true |
||
) |
void WriteMessageToStream | ( | COutStream & | stream, |
Object & | message | ||
) |