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void | l_resolveplayer (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_rresolveplayer (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getplayer (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getip (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getport (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getteam (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getname (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_gethash (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getteamsize (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getplayerobjectid (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_isadmin (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_getadminlvl (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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void | l_setadmin (CallHandler &handler, Object::unique_deque &args, Object::unique_list &results) |
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